Kirwan Rules (CBAI)
1. All games will be played in accordance with the Laws of Duplicate Bridge
and the Regulations for the Use of Bidding Boxes.
2. Entries must
be made on the official Entry Form (available at www.dnrbridge.com or from
your Club Secretary) to the relevant League Coordinator or Regional Secretary
3. Teams may use
up to six (6) players in a season. All players on the team must be
members of the Club entering the team and affiliated members of the
C.B.A.I.
4. It is
preferable to name all six (6) members of the team but at least four (4)
Players must be named on the Team application
form.
5. No player may
sub for more than one team. No player may play in more than one
League Team. If an unnamed sub is introduced to a team in the Intermediate A section the following
will apply:
Section 1 Any Intermediate player may be
substituted
Section 2 Any substitute must
hold less than 3 National Points.
Section 3 Any substitute must hold less than 2 National Points.
6. 24 boards
should be played in each match by Intermediate As and Bs (Novices–20)
unless mutually agreed otherwise. Bidding boxes must be
used.
7. Ideally matches
should be played on the Home Team’s Club night and premises, however, any other
venue may be agreed by both teams.
8. The Home
Captain should arrange the matches but both Captains share the
responsibility for ensuring the matches are played. Ideally, matches should be
played within the specified dates but can be played earlier by mutual agreement
and may be played out of sequence if necessary.
9. The home team will retain its
position and orientation throughout the match. (N/S at Table 1 and E/W at Table
2). For the second half the AWAY team must switch
tables and
orientation. Failure to do this will result in the match being decided on the
first half results The Home Captain must ensure that all eight (8) players sign the
results card.
10. In the Kirwan League Walk-overs
are highly undesirable. The friendly basis of the League dictates that
all matches should be played. If a match cannot be played on the night
agreed, both teams involved must make every effort to re-arrange the
match. If a match cannot be re-arranged the matter must be referred
to the Organising Committee, who will decide on what action to
take. The Home Team must offer a choice of at least two dates. If
a team is awarded a walkover it will get 3 Points and a temporary award
of 12 VPS. At the end of the League the 12 VPS may be adjusted upwards depending on the team’s
performance. No master points will
be awarded..
11. All matches are to be
scored and agreed on the night of the match. Teams who are not
confident with their scoring should submit both score sheets to their Grade
Coordinator. In the event of any dispute, an appeal must be lodged
with the Coordinator within 7 days and score sheets made available for
inspection by the Organising Committee. Failure to produce these
will negate any claim over a result.
12. There will be separate
Sections if there are sufficient entries.
a. 3 Points will be awarded
for a win, 2 for a draw and 1 for a loss.
b. If there is a tie for the
winner of a section, the teams involved must play off before the Final.
c. If that play-off results
in a Draw, the winners of the direct match between these two teams will be
declared winners of the Section.
d. If the direct match was a
draw, IMPs will be used to break the tie. IMPs will be calculated over the two
matches.
13. A Final / Prize
Giving Day will be held at the end of the League and Finals between section
winners must be played on or before this date. On Finals Day the Hands
will be dealt by the Finalists themselves.
14. If two or more teams
tie for 1st place at the Final, a single 6 board supplementary match will be
played.
15. A second prize will be
awarded if numbers justify it.
16. Master Points will be
awarded to the individual players for all matches won or drawn in the
League. Additional Master Points will be awarded to all players receiving
prizes.
17. The Organising Committee
has final say in resolving all disputes.
July 2017